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Fallout 3 special weapons
Fallout 3 special weapons




fallout 3 special weapons

Upgrade the rank on an existing perk (Every perk has a different level requirement for upgrade).Choose a new perk from the perk chart above.Add another point to one of your S.P.E.C.I.A.L.Then, every time you level up, you receive a perk point which you can use for one of the following: You get 21 more points to assign to the stats when speaking to the Vault-Tec Rep and filling out your Vault-Tec Registration Form at the start of the game. Your character starts with 1 point in each of his seven S.P.E.C.I.A.L. Thanks to the community who compiled the perk names and information for all perks.Ĭlick on each perk in the chart for more details and a complete breakdown of the perk ranks: The pictures for every perk were taken from the Full Perk Poster that was released by Bethesda. Read the perk descriptions to learn more. For example, Gun Nut is in column 5 row 3 and thus requires 3 points in Intelligence while Science! is in the same column but row 6 and thus requires 6 points.Įach perk may have one or more ranks with each rank unlocking new abilities related to the perk.

fallout 3 special weapons

stat and require a certain number of points in that stat The further down the perk is, the more points are required.

fallout 3 special weapons

These perks are based on a S.P.E.C.I.A.L. This page has a list and analysis of all the perks in the Fallout 4 Perks Chart.






Fallout 3 special weapons